How to make a Dynamic/Map Background (Video)
How to make a Dynamic Background or a Menu Background MapHow to make a Dynamic Background or a Menu Background Map
View Article"Real-Time Character Animation" is up on design3
The "Real-Time Character Animation" video tutorial is up on design3. The "Real-Time Character Animation" video tutorial is up on design3.
View ArticleHow to import Source models in Blender
A tutorial on how to import Source models such as Half-Life 2, Counter-Strike: Source, and Team Fortress 2 into Blender.A tutorial on how to import Source models such as Half-Life 2, Counter-Strike:...
View ArticleHow to Get 3D Models to Glow in the Correct Way
A tutorial on how to make your 3D model reskins in the source engine models to glow in the area you want them to. This tutorial requires knowledge of how to reskin a model, Paint.NET and the VTF...
View ArticleFixing CS:S Worldmodel for HL2 NPCs/HL2MP Players
Fixing Counter-Strike: Source's weapon worldmodels for use with HL2 NPCs/HL2MP Players.
View Article"Abandoned House" (What you need for this "Mods" to work well)
"Abandoned House" (What you need for this "Mods" to work well)
View ArticleHow to make 'Propper' work for CSGO using CSS
I always had trouble with Propper and csgo, i never got around to getting it to work properly, but now i managed to find a workaround using Counter-strike: Source Its pretty easy.
View ArticleHow to Create and Compile models from XSI Softimage to Source
Basic and Detailed tutorial that explains and shows how to create your costum model From XSI > Texture > SMD > VTF Edit > CQ > Compiling > Source ENJOY!
View ArticleWillgames' Basic 2D Skybox tutorial
Skyboxes are easy, so if youre interested in making games for source its inevitable that in outside environments youll start to be in need of them.
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