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Hammer Editor Tutorial #3 - First Room

In this Tutorial we will explain you how to create your first room. You will learn to place one light and a player start and something more. So you got a basic knowledge of building a map.In this...

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Displacements and their uses.

A tutorial on how to use displacments and their practical uses in SDK Hammer Editor.A tutorial on how to use displacments and their practical uses in SDK Hammer Editor.

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Source Mapping Guide

In this "tutorial" you will be reading useful tips about making maps for the source engline by Valve. In this "tutorial" you will be reading useful tips about making maps for the source engline by Valve.

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Hammer Editor Tutorial #4 - Entities

In this tutorial we will show you some entities you should or could use in your map. The entities are: info_player_start, light, light_environment prop_detail, prop_dynamic, prop_physic, prop_static....

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install skins

this is for people who dont know how to install skinsthis is for people who dont know how to install skins

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CSS weapon skinning tutorial

This will teach you how to make a CSS weapon skin.This will teach you how to make a CSS weapon skin.

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How to make a Dynamic/Map Background (Video)

How to make a Dynamic Background or a Menu Background MapHow to make a Dynamic Background or a Menu Background Map

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"Real-Time Character Animation" is up on design3

The "Real-Time Character Animation" video tutorial is up on design3. The "Real-Time Character Animation" video tutorial is up on design3.

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How to import Source models in Blender

A tutorial on how to import Source models such as Half-Life 2, Counter-Strike: Source, and Team Fortress 2 into Blender.A tutorial on how to import Source models such as Half-Life 2, Counter-Strike:...

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How to Get 3D Models to Glow in the Correct Way

A tutorial on how to make your 3D model reskins in the source engine models to glow in the area you want them to. This tutorial requires knowledge of how to reskin a model, Paint.NET and the VTF...

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Fixing CS:S Worldmodel for HL2 NPCs/HL2MP Players

Fixing Counter-Strike: Source's weapon worldmodels for use with HL2 NPCs/HL2MP Players.

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Fixing CStrike Playermodels for HL2

Fixing CS:S Playermodels for HL2 and HL2MP yeah!

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"Abandoned House" (What you need for this "Mods" to work well)

"Abandoned House" (What you need for this "Mods" to work well)

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How to make 'Propper' work for CSGO using CSS

I always had trouble with Propper and csgo, i never got around to getting it to work properly, but now i managed to find a workaround using Counter-strike: Source Its pretty easy.

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How to Create and Compile models from XSI Softimage to Source

Basic and Detailed tutorial that explains and shows how to create your costum model From XSI > Texture > SMD > VTF Edit > CQ > Compiling > Source ENJOY!

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Willgames' Basic 2D Skybox tutorial

Skyboxes are easy, so if youre interested in making games for source its inevitable that in outside environments youll start to be in need of them.

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